AI (Artificial Intelligence)
Game Development training karu
Week 1 and 2:
Understanding and using Unity game engine.(Capabilities, tools, and interface.)
Weeks 3 and 4:
The basics of C# programming language
Weeks 5 and 6:
Introduction to Augmented Reality (And the implementation of one simple AR project)
Weeks 7,8,9,10,11 and 12:
The development of a full game project from scratch to finish with relevant source codes and resources.
Duration - 12 weeks | classes - 3 classes weekly | Format - physical classes & Virtual | Learning type - practical/project based |
Created By
Peter Esiet
Last updated: 2025-06-23 17:49:14
What you get in this course
Equip students with foundational knowledge of Unity’s tools, interface, and capabilities for both 2D and 3D game development
Understand the essential concepts and syntax of C# necessary for scripting and logic implementation within Unity projects.
Provide a hands-on introduction to AR development by guiding students through the creation of a simple AR project using Unity and supporting technologies.
Guide students through the end-to-end process of designing, developing, and deploying a complete game, including all relevant source code and development assets.
Course Contents
Understanding and using Unity game engine.(Capabilities, tools, and interface.)
Understanding and using Unity game engine.(Continuation)
The basics of C# programming language
Introduction to Augmented Reality (And the implementation of one simple AR project)
The development of a full game project from scratch to finish with relevant source codes and resources.
Course Requirements
Processor: Intel i5 (or AMD equivalent) or higher
RAM: At least 8GB
Graphics Card: Dedicated GPU recommended (for 3D and AR rendering)
Storage: Minimum 10GB free space
Operating System: Windows 10+, macOS 10.14+, or Ubuntu 20.04+